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Unity WebGL Developer • PHVA
PHVA - Medicina (WebGL)
WebPublishedCompany • PHVA Perú
About the Project
WebGL version of a VR medical/surgery training module, focused on understanding procedures and correct sequence of actions.
Key Contributions & Engineering Responsibilities
- Adapted core procedure logic and flows from VR to WebGL.
- Tuned camera and interaction behavior for mouse/keyboard.
- Supported polishing and stability for client presentations.
Engineering Impact & Measurable Outcomes
- Occupational health & first response WebGL simulation
Genre & gameplay: PHVA - Medicina (WebGL) is a simplified desktop adaptation of a medical/surgery training experience originally built for VR. Users review procedure steps and correct action sequences in a browser-based environment.
My contributions: Adapted core procedure logic, flows and UI from VR to WebGL, making the content accessible without headsets. Tuned camera and interaction behavior for mouse/keyboard, and supported polishing and stability work so the demo could be used reliably for client presentations and tests.
Technologies
UnityC#WebGL
Categories
IndustrialTrainingWebGL