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Unity XR Developer • XR Prototype

CheffXR

XRVR: Meta Quest 3PrototypePersonal

About the Project

XR cooking assistant for Meta Quest 3 that scans your ingredients, suggests recipes, and guides you step-by-step through cooking.

Key Contributions & Engineering Responsibilities

  • Implemented XR UI for browsing and selecting recipes.
  • Connected OpenAI-based services for recipe generation.
  • Collaborated on integration of ingredient recognition technology.

Engineering Impact & Measurable Outcomes

  • VR interactive culinary cooking steps & spatial hand tracking
  • Meta Quest VR hardware deployment
Genre & gameplay: CheffXR is a mixed reality utility prototype where users look at their real table or fridge, scan available ingredients, and receive recipe suggestions. Once a recipe is chosen, the app guides the user step-by-step through preparation with timers and visual instructions. My contributions: Worked as an XR engineer on Meta Quest 3, focusing on interactions, UI flows and integration with the Recipe Recommendation Engine (RRE). Implemented XR UI for browsing and selecting recipes, and helped connect to OpenAI-based services used to generate recipe images and suggestions. Collaborated with other XR engineers and leads responsible for ingredient recognition, timers and voice AI to deliver a cohesive prototype.

Technologies

UnityC#MRMeta Quest 3OpenAIComputer Vision

Categories

XRVRTraining

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