Land of the Free
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Unity Developer • Personal Project

Land of the Free

WebPrototypePersonal

About the Project

Unity game jam project made for Lima Game Jam, built around the event’s theme with a complete, small-scale gameplay loop.

Key Contributions & Engineering Responsibilities

  • Participated in concept and implementation of gameplay loop.
  • Ensured project reached a shippable state for the jam.
  • Implemented basic UI, feedback, and scene flow.

Engineering Impact & Measurable Outcomes

  • 3D environment traversal
Genre & gameplay: Land of the Free is a jam-scale adventure that interprets the event’s theme through simple mechanics and clear goals, delivering a complete experience in a short playtime. My contributions: Participated in concept, prototyping and implementation of the gameplay loop using Unity. Helped ensure the project reached a shippable state during the jam, with basic UI, feedback and scene flow in place.

Technologies

UnityC#WebGL

Categories

Games3D

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