Kid Tarzan: Bubble POP Shooter
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Unity Mobile Developer • Personal Project

Kid Tarzan: Bubble POP Shooter

iOSPublishedClient

About the Project

Casual iOS bubble shooter where you aim, pop bubbles, and rescue baby animals with boosters and rewards.

Key Contributions & Engineering Responsibilities

  • Worked on core bubble-shooting mechanics, boosters, and scoring.
  • Shaped UX/UI flows for quick, satisfying sessions.
  • Ensured robustness for App Store submission.

Engineering Impact & Measurable Outcomes

  • Bubble shooter trajectory physics
  • Level progression algorithm
Genre & gameplay: Kid Tarzan: Bubble POP Shooter is a classic bubble shooter game where players aim and fire colored bubbles to match groups and clear the board, framed around rescuing baby animals. The design targets short, satisfying sessions with simple controls and progressive difficulty. My contributions: Worked on core bubble-shooting mechanics, booster behaviors, scoring and level progression flows. Helped shape UX around quick sessions with skippable flows and clear feedback. Ensured that gameplay logic, UI and transitions were robust enough for App Store submission and live players on iOS devices.

Technologies

UnityC#iOS

Categories

GamesMobileAndroid

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