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Unity Developer • Game Jam

Cover it with Chocolate!

WebPrototypePersonal

About the Project

Web puzzle game where you draw straight-line paths to spread chocolate and cover the entire board without overlapping incorrectly.

Key Contributions & Engineering Responsibilities

  • Designed grid logic, path validation, and win/lose conditions.
  • Built UI and feedback systems for path drawing mechanics.
  • Packaged prototype as a WebGL build for easy sharing.

Engineering Impact & Measurable Outcomes

  • Physics dipping simulation
Genre & gameplay: Cover it with Chocolate! is a grid-based puzzle game where players must plan paths to cover every tile with chocolate using straight-line movements. The challenge comes from avoiding overlaps and dead ends while still painting the entire board. My contributions: Designed and implemented grid logic, path validation and win/lose conditions in Unity. Built UI and feedback (sounds, visuals) to make path drawing and mistakes easy to understand. Packaged the prototype as a WebGL build for browser play and feedback collection.

Technologies

UnityC#WebGL

Categories

GamesArcade

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