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Unity Developer • Personal Project
Cosmic Crusade
PCMacPrototypeClient
About the Project
3D real-time strategy game for PC/Mac with multiplayer built on Photon PUN2, featuring unit control, combat, and synchronized sessions.
Key Contributions & Engineering Responsibilities
- Worked on core RTS gameplay: unit commands, movement, and combat.
- Implemented multiplayer flows and synchronization with Photon PUN2.
- Contributed to performance optimizations and bug fixes.
Engineering Impact & Measurable Outcomes
- Space shooter combat mechanics
- Particle effects & audio design
Genre & gameplay: Cosmic Crusade is a 3D RTS where players command units, manage positioning, and engage in real-time combat across sci-fi maps. The game supports multiplayer sessions where players face each other in strategic battles.
My contributions: Worked on core RTS gameplay systems including unit commands, movement and combat behaviors. Implemented multiplayer flows with Photon PUN2, handling room logic, synchronization of units and session lifecycle management. Contributed to performance optimizations and fixing gameplay issues during client development.
Technologies
UnityC#Photon PUN2
Categories
Games3DSpace