Back to Projects
Gravity Runner
WebPrototypePersonal
About the Project
Endless runner prototype made in Godot where you flip gravity to navigate obstacles and survive as long as possible.
Key Contributions
- Developed prototype in Godot, implementing gravity-flip mechanics.
- Explored Godot workflow and Web export pipeline.
- Maintained clean and readable code structure.
Genre & gameplay: Gravity Runner is an endless runner where the core twist is flipping gravity to avoid hazards and navigate the level layout. The game challenges players to time gravity switches to survive as speed and complexity increase. My contributions: Developed the prototype in Godot, implementing gravity-flip mechanics, hazards and basic procedural layout. Used the project to explore Godot’s workflow, scene system and Web export pipeline, while maintaining a clean and readable code structure.
Gallery


